This VR story chronicles the journey of a man who must challenge the powerful spirit, Thunder (Ksiistsikom). Indigenous storytelling comes together with immersive experience to feature the endangered Blackfoot language.
About 100 guests test out a new Blackfoot language and storytelling game created by MAMMOTH, a local augmented and virtual reality company. The guests attended the USAYÕs Thunder VR launch party on Monday, June 17. The virtual reality game teaches users Blackfoot language through storytelling.
To kick off the 2019 Calgary Indigenous Awareness Week, Urban Society for Aboriginal Youth (USAY) will be launching Thunder VR, an interactive game that teaches the endangered Blackfoot language and traditions to young Indigenous Canadians.
“The vision behind Thunder was to create an interactive, fun, engaging tool that encourages Indigenous youth to learn traditional languages,” in this case Blackfoot.
Blending indigenous culture with today’s technology. A graphic novel is turned into a VR game that aims to teach youth about the Blackfoot language.
Calgary Foundation’s SPUR magazine celebrates our philanthropic community, focusing on our donors, our volunteers & our support for charitable organizations whose work is transforming lives in our community.
LeeAnne Ireland was searching for ways to adapt a popular Indigenous story and graphic novel for a more modern platform when a light bulb turned on at a virtual reality arcade.
Experience a thousand-year-old story passed down through generations of community leaders in spite of adversity and colonization. Tradition and technology transcend the negative narrative of being Indigenous, embracing the strong culture, language and history.
Experience brand new mechanics for shooting a bow and arrow in an Oculus Go, the unparalleled sensation of dawning Raven's wing for the final confrontation, and live the story as it's told by an authentic Blackfoot Elder
Thunder is a story that has been passed down over thousands of years and retold by Elder Saakokoto. It was published as a Blackfoot graphic novel with artwork created by young Indigenous artists, adapted into a play performed by local talent, and now available in VR!